Project Description
515 Compiler Design
Spring 2007
How to get started on this
project.
How to turn in each
assignment (includes a description of the late policy).
| gpl programming manual | gpl grammar | gpl executables |
| src directory | tests directory |
|
Due Date |
Project Title |
Description |
|
|
P1 |
Midnight Jan 29 |
Warm up exercise to learn flex/bison (GNU versions of lex/yacc) |
|
|
P2 |
Midnight Feb 5 |
Warm up exercise to introduce the language |
|
|
P3 |
Midnight Feb 12 |
Build the scanner using flex and a skeleton of the parser using bison |
|
|
P4 |
Midnight Feb 21 |
Implement a symbol table for the parser from phase 3 |
|
|
P5 |
Midnight Mar 14 |
Implement a C++ tree structure to hold expressions and add actions to parser to parse expressions |
|
|
P6 |
Midnight Apr 16 |
Implement a C++ object to hold games objects (triangle, rectangle, etc) and add actions to parser to parse game objects |
|
|
P7 |
Midnight Apr 30 |
Implement C++ objects to represent GPL statement, and the event handler class. Add actions to the parser to handle both. |
|
|
P8 |
Midnight May 10 |
Implement the animation code blocks |
Note: Midnight January 29 is the midnight between January 29
and January 30.