Ranger's Home
 Clarke Steinback Ph.D.
3D Computer Modeling
CSCI 140 Spring 2005
The Sake Bombs
2005 Spring ->3D Computer Modeling ->Galleries ->The Sake Bombs

Eric Campbell Group Scene
Bryan Stephen  
Crystal Helman  
   
 The Samurai 
Inspiration

The inspiration for the subject matter of our scene originated from a mutual fascination with Japanese culture.  Not to mention Samurai swords and dojo rooms are pretty cool as well…  Our decision to create a Japanese style room came rather easily.  We wanted to incorporate several objects to produce a simplistic setting with a traditional Japanese feel.
 
ObjectsShoji DoorsEric
 DeckEric
 BeamsEric
 Light FixtureEric
 Tatami MatsEric
 Table ScrollEric
 Samurai SwordBryan
 CandleBryan
 TableCrystal
 Sake GlassCrystal
 Sake CupsCrystal
   
TexturesWall ScrollEric
 Table ScrollEric
 BackdropDigital image from Erics friends backyard in Cameron Park
 SwordLightwave Metal Presets
 Sakehttp://www.mayang.com/textures/
 TableLightwave Teakwood Texture
 Tatami Matshttp://www.okazawa-tatami
 Deck and railGoogle images
   
Layout Eric
  
Lighting Eric
Problems and Solutions

Bryan:             
The sword texturing and making the sword appear real was the most difficult.  I cropped the handle from a real sword online and used the Lightwave presets and modified them for the shiny metal texture.  The candle texturing was difficult as well.  It was hard to create a realistic rubbery/waxy melting candle and make it appear as if it had already been lit. 
 
Crystal:            
The individual objects were pretty simple to create; however, finding the appropriate textures was the hard part.  After searching myriad websites for wood and ceramic texture images, I found a few to my liking and altered the surface editor settings.  The sake glass shape was slightly more difficult than it appeared, as I was trying to mirror an image I found online.  I ended up using the Sketch, Lathe and Boolean tools to create the exact shape I was trying to achieve.
 
Eric:                
Making the door was hard in that it was difficult to make the paper material look like rice paper.  The lighting was also difficult.  It was difficult to make the backdrop bright enough and not have anything cast shadows on it.  We also had to add a light outside of the doors to act like sunlight onto the rice paper door to illuminate it.
 
Time Frame

Each individual object took approximately one hour to create; including texturing, etc.


References

None reported.