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3D Computer Modeling
CSCI 140 Spring 2005
Jeremiah Gutierrez
2005 Spring ->3D Computer Modeling ->Galleries ->Jeremiah Gutierrez

Jeremiah Gutierrez Final Scene
 Going to the movies 
Inspiration

The idea that was behind this project was to create a realistic looking movie theater that would have the exact measurement (if available) to create the object to scale. The speakers, door and exit sign are created to scale by taking measurements or finding schematics of them online. The other objects like the lamp, chairs, room size and movie screen are created by guessing and by ratios compared to other objects. This is a well done project and I think that the textures came out amazing on this project.
ObjectsSpeakersJeremiah
 DoorJeremiah
 Exit signJeremiah
 LampJeremiah
ChairsJeremiah
 Movie ScreenJeremiah
Runway lightsJeremiah
Textures and Images

Lucasfilm http://hem.passagen.se/actuarob/lucasfilm.JPG
burgandy_crushed_velvet_swatch http://www.corinthias.net/Corinthia's images/swatches/burgandy_crushed_velvet_swatch.jpg
black felt http://www.poker-wear.com/product/table_cloth/colors/77_black.jpg
carpet http://www.planit3d.com/source/texture_files/carpet/carpet48.jpg
cerwin vega logo 3 http://proficientcaraudio.com/images/logo_images/category_cerwin-vega_logo.jpg
Time Frame

Modeling Five hours
Textures Three hours
Lighting (done twice) Six hours
Layout (done twice) Four hours


Problems and Solutions

Problems:
Lighting
 Making the lights on the side of the wall believable
 Making the movie screen show the picture
Textures Realistic quality of item
Layout Trying to get best camera angle
Computers Save often with different names
 
Solutions:
Lighting
   Reading Lightwave 3D 7.5 Lighting by Nicholas Boughen
   Experiments
Textures Experiments
Layout Studying other movie theaters from pictures and from past experiences
References

See above.