| | | Jeremiah Gutierrez | | Final Scene | | | Going to the movies | |
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| | Inspiration
The idea that was behind this project was to create a realistic looking movie theater that would have the exact measurement (if available) to create the object to scale. The speakers, door and exit sign are created to scale by taking measurements or finding schematics of them online. The other objects like the lamp, chairs, room size and movie screen are created by guessing and by ratios compared to other objects. This is a well done project and I think that the textures came out amazing on this project.
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| | | Objects | Speakers | Jeremiah | | | Door | Jeremiah | | | Exit sign | Jeremiah | | | Lamp | Jeremiah | | Chairs | Jeremiah | | | Movie Screen | Jeremiah | | Runway lights | Jeremiah |
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| | Time Frame
Modeling Five hours Textures Three hours Lighting (done twice) Six hours Layout (done twice) Four hours
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| | Problems and Solutions
Problems: Lighting Making the lights on the side of the wall believable Making the movie screen show the picture Textures Realistic quality of item Layout Trying to get best camera angle Computers Save often with different names Solutions: Lighting Reading Lightwave 3D 7.5 Lighting by Nicholas Boughen Experiments Textures Experiments Layout Studying other movie theaters from pictures and from past experiences
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