| | | Nathan Harling | | Desk Scene | | | Accident Desk | |
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| | Inspiration
I got the idea for the desk from looking at the dictionary definition for “desk.” The examples were “reference desk” and “help desk,” which got me thinking: what kind of desk would you never expect to see? People go to a help desk for help and a reference desk for reference, so where would they go for an accident?
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| | | Objects | Desk | Nathan | | | Floor | Nathan | | | Walls | Nathan | | | Lamp | Nathan | | | | | | Textures | Desktop, BlueBumps | Lightwave | | | Desk, wood3 | http://astronomy.swin.edu.au/ ~pbourke/texture | | | Desk drawers(not pictured) honeywoodgrain | http://astronomy.swin.edu.au/ ~pbourke/texture | | | Room, Carpet | Lightwave | | | Room, walls | whitestucco - http://astronomy.swin.edu.au/ ~pbourke/texture | | | Lamp, chrome preset | Lightwave |
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| | Problems and Solutions
not provided | |
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| | Time Frame
Modelling: 4 hours Layout: 1 hour Texturing: 3 hours Lighting: 10 minutes Glass: 2 hours
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| | References
My textures came from Lightwave’s included content as well as the website: http://astronomy.swin.edu.au/~pbourke/texture, and invaluable resource. The book Texturing in Lightwave 8 was also very helpful. I also learned a lot from my housemates, who all have Lightwave experience far greater than mine.
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