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 Clarke Steinback Ph.D.
3D Computer Modeling
CSCI 140 Spring 2005
Forrest Emerson
2005 Spring ->3D Computer Modeling ->Galleries ->Forrest Emerson

Forrest Emerson Desk Scene
 The Desk with Snowglobe 
Inspiration

I named it this because I did not have time to fill the scene with things that could lively up the scene.  When I started to set up my scene in my scetch book I wanted to make a great scene but I did not want to try for too much.  So I started out my scene to be simple and elaborated on the simple scetch.  My desk was very simple at first but since this is my first time using lightwave it was best that I started out like that.  Then once I got the main shape of the desk I found a great technique to make the handles for my drawers.  The rail extrude tool, this tool worked out great for making a awesome handle for my desk and later on for the shaft on my lamp.  Once the desk was done I had to figure out what to do for my lamp and my glass piece.  So I used a design from my old desk lamp, which ended up being easy once I had learned some of the tools like the rail extrude tool.  Then was the problem of making some sort of glass object and I thought, well there are only a few glass objects that would work well on a desk and they were things like; a glass cup, a paper weight, a vase, or something along those lines.  Then I tried to make something that I had not seen in anyone elses scene, a paper weight but not just any paper weight but a snow globe.
ObjectsdeskForrest
 pencilForrest
 lampForrest
 snowglobeForrest
 piece of paperForrest
   
TexturesLightwaveModified by Forrest
I used the teakwood texture for the texturing on my desk and wood texture for the floor.  Then the walls needed something extra so I ran a preset on them so that they looked like real walls.  I used the MultiFractal preset for the that.  After that I used the glass presets for my snowglobe and light bulb, which would have been the hardest to just figure out on my own.  This is because glass has two sides; an inside and an outside.  So I had to apply the preset texture to an outside piece of the glass and an inside piece of glass so that light would go through the piece of glass properly.  I have not used any images for this project yet but I will experiment with them later, because I wanted to put some on the walls so the room,like a calender, so that it didn't look so empty but for now it works for me.
Problems and Solutions
   
My biggest problems had mostly to do with curved cylinders but then Ken Allen from class showed me the rail extrude tool.  After a little experimenting with this tool the problem was no longer a big deal.  It all of a sudden became easy because then I could make the handles to my desk and the shaft to my lamp.  After that, the problems I had were insignificant like using the lathe tool to make the base on my snowglobe or the bevel tool to make the base of my lamp or the base to my handles so that in a small way they would match.  Then, of course, I needed to make the light bulb in the lamp and the glass for the snowglobe.  Which the hard part was the shape of these glass pieces.  For the lightbulb I used the spline tool and then the lathe tool to make the shape that I wanted.  Only I could not get a full bulb so I had to go in and fill in the end of the bulb because it did not fill in itself.  Then the globe which was an easy part because it was just two spheres one inside the other and then boolean subtracted from the base of the snowglobe to get the right shape.
Time Frame

Now, seeing how this was my first project the desk took the longest, seeing how I started that first.  It was the basis around which the scene was to be made so logically it came first.  This took me around two to three labs but then after that, the other pieces only took like one lab each.  Of course, there was also scene set up and lighting which took around two labs in time.  So all together it took like 12 - 14 hours without render time which also took a few hours like 3 or 4.  Then of course the time it took to make this report and the webpage to show off everything.  So, for reference it took approximately 17-19 hours altogether, though it will not take that long again seeing how I am now pretty good with most of the easy tools.
References

Then lastly references, which other than the text book for this class and Clark Steinbeck help I only asked my friend Ken for help. Who I only got advice on like what tools I could use for something or on feedback on how my scene was coming together.