| Tasks | |
| | | |
| 1. | Story Format | Determine the format your story will used - Aristotelian Drama, Hero Journey, Tragedy (Pure or Hollywood), Documentary, Mockumentary, Personal Anthology, Ensemble, SciFi/Fantasy, etc. |
| | | |
| 2. | Goals | 1. Theme of story |
| | | 2. Protagonist plot goal |
| | | 3. Protagonist theme goal |
| | | 4. Protagonist initial state |
| | | |
| 3. | Story Sequence | Create character arc, hero journey cycle, tragic curve, episode cycle, or other plot sequencing element necessary for your story format. |
| | | Drama - create character arc, growth, change and metaphoric/symbolic imagery. |
| | | Hero - create the cycle of the journey, quest subject, goals, theme, and symbolic quest object |
| | | Tragedy - create the tragedy curve, prophecy, goals, plot twist(s) escalation, climax, redemption (if Hollywood), and resoltuion with appropriate symbols and metaphors |
| | | |
| 4. | Setting up Plot Points | Keep in mind your sequence. |
| | | 1. Create the end of the story - consider protagonist's success or failure to achieve goal, or false endings |
| | | 2. Create plot twists if appropriate - see page 117 |
| | | 3. Create three climaxes - Act I (medium), Act II (smallest) and Act III (biggest) |
| | | |
| 5. | Symbolic Considerations | Attach a symbolic setting to each plot point - page 126 - 127. |
| | | |
| 6. | Plot Points | Create a chart with the nine (9) Plot Points as headings. Brainstorm at least three (3) possible events, locations, or scene ideas for each plot point. Keep in mind the goals (theme, plot, protagonist), character history, and character arcs. |
| | | Select the best set of plot points - one from each column. Keep in mind visual story telling. Consider also if any variation of the order of the plot points or repetition of plot points will help your story. |
| | | 1. Hook |
| | | 2. Setup |
| | | 3. Inciting incident |
| | | 4. Journey into unknown |
| | | 5. Investigation |
| | | 6. Turning point/twist |
| | | 7. Final confrontation |
| | | 8. Climax |
| | | 9. Resolution |