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2005 Fall ->Concept Design and Storyboarding ->Samples ->Ant vs Cockroach
Author
Development Data Table
Plot Points
Treatment
| | Robin O'Conner APCG 117 Concept Design and Storyboarding Spring 2005
Ant vs. Cockroach
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| | | Development Data Table | | Characters | Ant, Cockroach, Clerk, Customer | | Character Goals | Ant: Get the Nacho cheese, Show cockroach whos boss | | | Cockroach: Keep the Nacho cheese, Show the ant whos boss | | | Clerk: Get through his graveyard shift without being shot or fired | | | Customer: get re-energized after a long day at school so he can go out and get wasted | | Story Setting | Convenience Store | | Story Flavor | Action (sort of) | | Format | Aristotelian Drama (condensed version) | | Theme | |
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| | | Character Arc: | Ant goes from weak and tired to powerful after drinking E-Energy. | | Negative Condition: | Ant is weak and thus cant beat Cockroach to the food. | | Big Change at the Height of Conflict: | Ant gets knocked away from food by cockroach, lands next to a spilled drop of E-Energy and is so energized he kicks the ants thorax, as it were. |
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| | CONVENIENCE STORE. Tired ANT is competing with COCKROACH for some spilled nacho cheese, and is rebuked by more powerful cockroach. CUSTOMER enters and buys a can of E-Energy, immediately opening it and spilling a few drops on the ground near ant and cockroach as he takes a drink. Ant tries again to wrest some cheese from the cockroach, and is sent flying, landing next to the drop of E-Energy. He notices it, drinks it, and then kicks the cockroach into the windshield of customer’s car, splattering him. Ant begins to hungrily eat cheese. | |
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