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Concept Design and Storyboarding
APCG 117 Fall 2005
Ant vs Cockroach
2005 Fall ->Concept Design and Storyboarding ->Samples ->Ant vs Cockroach
Author    Development Data Table    Plot Points    Treatment   

AuthorTop of Page

Robin O'Conner
APCG 117 Concept Design and Storyboarding
Spring 2005

Ant vs. Cockroach

Development Data TableTop of Page

Development Data Table
CharactersAnt, Cockroach, Clerk, Customer
Character GoalsAnt: Get the Nacho cheese, Show cockroach whos boss
 Cockroach: Keep the Nacho cheese, Show the ant whos boss
 Clerk: Get through his graveyard shift without being shot or fired
 Customer: get re-energized after a long day at school so he can go out and get wasted
Story SettingConvenience Store
Story FlavorAction (sort of)
FormatAristotelian Drama (condensed version)
Theme

Plot PointsTop of Page

Character Arc:Ant goes from weak and tired to powerful after drinking E-Energy.
Negative Condition:Ant is weak and thus cant beat Cockroach to the food.
Big Change at the Height of Conflict:Ant gets knocked away from food by cockroach, lands next to a spilled drop of E-Energy and is so energized he kicks the ants thorax, as it were.

TreatmentTop of Page

CONVENIENCE STORE.  Tired ANT is competing with COCKROACH for some spilled nacho cheese, and is rebuked by more powerful cockroach.  CUSTOMER enters and buys a can of E-Energy, immediately opening it and spilling a few drops on the ground near ant and cockroach as he takes a drink.  Ant tries again to wrest some cheese from the cockroach, and is sent flying, landing next to the drop of E-Energy.  He notices it, drinks it, and then kicks the cockroach into the windshield of customer’s car, splattering him.  Ant begins to hungrily eat cheese.