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2005 Fall ->3D Computer Modeling ->Galleries ->Group Gallery ->Mad Hatters
| | | Adam Bava | | Group Scene | | Shane Hilton | | | | Rachelle Daniele | | | | Gabe Scott | | | | | Still Smoke'n | |
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| | Inspiration
Our primary inspiration came from the game Alice. Initially, our group wanted to include a character and we had talked about imitating the style of the artists who created the film Corpse Bride. Because we initially wanted our scene to include this dramatic and dark feel, it only seemed natural to put our sinister twist on traditional fairy tale where characters are habitually portrayed as sweet. The video game Alice was mentioned, whose creators had the same idea: they put a sick twist on the conventional fairytale Alice in Wonderland. For our scene, we referenced pictures from Disney’s, Alice in Wonderland; yet, Alice, the game, continued to be our main source of inspiration. Unfortunately, though we succeeded in creating an extremely successful scene, we failed to achieve the style we were going for: the sick spin of Alice and “Tim Burtonesc” style of Corpse Bride is nonexistent.
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| | | Objects | Caterpillar Body: | Adam Bava and Rachelle Daniele | | | Hookah: | Gabe Scott | | | Smoke: | Adam Bava | | | Mushroom: | Gabe Scott | | | Grass: | Shane Hilton | | | Sky Dome: | Shane Hilton |
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| | | Textures | Ground: | http://photo1.dukenews.duke.edu/ pages/ %20Sports%20Information/ Baseball/ 2001%20season/%20Bats%20and%20Balls,%20Groups/ Dirt%2001.jpg | | | Sky dome | Lightwave Color Value | | | Grass | Design Layer by Shane Hilton, grass layer http://www.monkeyview.net/ id/56/ habitatjune2003/ IMG_0498.jpg | | | Caterpillar | Rachelle Daniele and Lightwave Color Values | | | Mushroom | Rachelle Daniele | | | Hookah | Lightwave Preset |
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| | Problems and Solutions
Our group encountered a multitude of problems and tackled them in various ways. There were various modeling difficulties. When creating the Caterpillar’s head subpatching was being used. As such, all polygons had to have four sides. Modeling any complex object to look proper, while working within ones technical limits, can be difficult. There was no solution to this problem but, to tough it out. There were three drafts of the caterpillars head alone. Additonally, some strange points showed up in the final render. It was a mystery and the only solution we found was post-production editing: the several visible stray points were eliminated in Photoshop after the final render. These were some difficulties posed by the modeling of the objects themselves. Modeling the grass blades was relatively easy however applying the tribal texture became very difficult. We tried to use a stencil to apply the texture but the stencil proved to be too complex so we needed to create a texture using a different program and applying it afterwards.
The hookah hose was a pain. Everything else in the scene needed to be modeled before I could start with the hose because it needed to rest on the body, hang, ect. Unfortunately I used the wrong tools to create the hose so it took forever. I tried moving all of the points around individually and everything looked like it was just sitting on top of all the rest of the points. I eventually just got it working but I later learned to just draw the path and then use rail extrude.
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| | | Time Frame | Caterpillar Head | 6-8 hours to model | | | | 2-4 hours to texture | | | Caterpillar Legs and Feet | 1.5 hours to model | | | | 1 hour to texture | | | Body | 2 hours to model | | | | 1.5 hours to texture | | | Arms and Hands | 4-5 hours to model | | | | 0.25 hours to texture | | | Cuff Link Texture | 2 hours | | | Hookah | 5 hours to model and texture | | | Mushroom | 4 hours to model and texture | | | Grass | 2 hours to model and texture | | | Ground | 1 hour to model and texture | | | Sky Dome | .25 hours to model and texture | | | Layout and Lighting | 3 hours | | | Render Time | 2 mins | | | Post Production | 2 hours |
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| | References
Lightwave
Alice Images. Damn the Rabbit Hole Website. Retrieved from <http://www.3dactionplanet.com/alice/images/potd/2a.jpg> on October 16, 2005.
Disney Images.Nicole’s Fun World Website. Retreieved from <http://www.nicoles-funworld.de/windowcolor/farbvorlagen_w_disney.php> on October 16, 2005.
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