| | | Scott Washington | | Desk Scene | | | | | | | | | | | | | | | Desk of the Future | |
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| | Inspiration
The Inspiration that I had for my work is the Trade-Show. Recent events such as Electronic Entertainment Expo (E3) and the Tokyo Game Show (TGS) have inspired me to set a similar stage. These shows showed off the latest in technology in video games and I wanted to create a similar, near-future look with ad desk. The story of my work is a futuristic looking desk on display at a trade-show or convention. Even though it is the future of desks, it still has present day applications; which is the reason why a modern day pencil, stapler, notepad, and flat monitor all appear on the desk.
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| | | Objects | Desk | Scott Washington | | | Monitor | Scott Washington | | | Lamp | Scott Washington | | | Deskstand | Scott Washington | | | Room | Scott Washington | | | Stapler | Lightwave | | | Chair | Lightwave (Modified by Scott Washington) | | | Notepad | Lightwave |
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| | | Textures | Littlebumps.tga | Lightwave | | | Carpet.tga | Lightwave | | | Scratched.tga | Lightwave | | | Bluebumps.tga | Lightwave | | | STEEL3.jpg | http://www.digitalcraftsman.com/ textureBin/ pages/ STEEL3.htm | | | headphoneveronica.jpg | http://003723b.netsolhost.com/ marc/ veronicamarsmusic/ headphoneveronica.jpg |
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| | Problems and Solutions
1. I had a problem with really long rendering times when rendering my full scene. I then just rendered piece by piece and realized that if the reflecction percentage on an object was really high, then that would significantly increases render time. I then reduced the reflection percentage and it rendered much quicker.
2. I had a problem with lighting whenever I placed the spotlight too close to my lamp then the light wouldn't show when rendered. I could either change the spotlight to something else, or move the lamp (I moved the lamp).
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| | Time Frame
1 hour planning desk and desk layout 4 hours creating main body of desk 1 hour creating the glass shelves 1/3 hour creating lamp 2/3 hour searching for textures (online and within lightwave) 2 hours setting up scene 5 hours rendering
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| | References
http://www.ecst.csuchico.edu/~ranger/samples/CSCI140/tutorialsS05/jkoons_tutorial.pdf -Glass Tutorial by Josiah Koons | |
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