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3D Computer Modeling
APCG 330 Fall 2005
Carla Stanfield
2005 Fall ->3D Computer Modeling ->Galleries ->Desk Gallery ->Carla Stanfield

Carla Stanfield Desk Scene
   
   
   
 A World for Cosmos 
Inspiration

My inspiration came from my two kitty’s Cosmos and Bella, who make my life a joy to live.  When sitting at my real desk and pondering the concept of a desk scene that tells a story, I was reminded that I do not own my desk (Bella and Cosmos always make sure I never forget).  And as usual, just when I was getting going on some real work, she decided to take over my desk, my keyboard, my monitor, my mouse (don’t you know how much they love mice), and of course who could forget the ever beloved pencil “toy”.  And where does Cosmos come into the picture, well, he decided to join me while I magically transformed my world into a world that is fit for the King and Queen of my home.  And guess what, for all the love they give me in return, they truly deserve it!!!!
ObjectsPicture FramesCarla
 Desk & pencilCarla
 Pillow BenchCarla
 Cat furnitureCarla
 Fish BowlCarla
 Cat MonitorCarla
 Cat KeyboardCarla
 FishLightwave
 Mouse & Padhttp://user.fundy.net/morris/?lightwave.shtml
TexturesKitty photosCarla
 Window ImageCarla
 Leopard skinswww.3Dcafe.com & www.thetheroom.com
 Paw printshttp://catnipfactory.com
 ChairLightwave
Problems and Solutions

The first problem that I ran into was that I knew that I wanted to use several cylindrical objects that were hollow inside.  I was looking for a tool that I assumed would be called tube or cylinder, however no such luck.  It turns out that the tool that I needed was the wedge tool (I still don’t get the association).  Anyhow, that was an hour down the drain. Then, after all that, I changed my mind about including the object in my scene. Once I knew the tool I needed, thing went a little smoother (aside from the trying to keep my kitty’s out of my work space).  The next major problem was with the water in the fish bowl, I followed the class website tutorial (cranberry juice in a glass) yet found it to be missing a few necessary details. Creating the monitor and keyboard were a bit tricky, I thought I would be able to use the spline tool then extrude, however, the top was invisible even if I flipped the faces.  Finally, I decided to go with a disc shape and then modify the points.  The worst technical problem I encountered was when the program was detecting mouse clicks when I wasn’t clicking, and ignoring clicks when I was.  This is likely due to the new rollerball mouse that I have recently switched to.  Also, trying to realistically light the scene was quite a problem.

Time FrameConceptualization2 hours
 Planning2 hours
 Photography1 hour
 Internet search2 hour
 Experimentation2 hours
 Working out bugs1 hour
 Object Modeling6 hours
 Setting Up Scene1 hour
 Lighting & rendering10 hours
 Report˝ hour
References

Albee, Timothy.  Lightwave 3D 7.5. Wordware Publishing, Inc. 2003