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 Clarke Steinback Ph.D.
3D Computer Modeling
APCG 330 Fall 2005
Katherine Gray
2005 Fall ->3D Computer Modeling ->Galleries ->Desk Gallery ->Katherine Gray

Katherine Gray Desk Scene
   
   
   
 Alice's Abstract Garden 
Inspiration

I had a strong objection do making a normal desk or even a normal scene so I tried to think of different ways I could perform this task. I hate to admit it, but I seem to fit the typical female characteristics of liking the color pink and liking flowers. So I tried to think of stories such as Alice in Wonderland, where she finds herself in a world of functional  flowers. It seemed fun and do-able for a beginner like me, so I tried it.

ObjectsLampKatherine Gray
 DeskKatherine Gray
 GlassKatherine Gray
 PencilKatherine Gray
 RoomKatherine Gray
TexturesSkyHYPERLINK "http://ak.scr.imgfarm.com/ natu/md/ CB051842.jpg" http://ak.scr.imgfarm.com/ natu/md/ CB051842.jpg
 WallsHYPERLINK "http://www.takamiya.com/ cut/photo/sky/ blue_sky_p7270288_800x600_19k.jpg" http://www.takamiya.com/cut/ photo/sky/ blue_sky_p7270288_800x600_19k.jpg
 FloorHYPERLINK "http://www.wirthlandscaping.com/ soft_green_grass.jpg" http://www.wirthlandscaping.com/ soft_green_grass.jpg (Tiled by Katherine Gray)
 GlassLightwave
Problems and Solutions

First off, I refused to have any object I didn’t make in my scene. It would have added interest but I just wanted to learn how to do things myself. In the end I got discouraged by just looking at everyone else’s so I took more interest in the patterns the light made on the wall. I encountered a huge frustrating problem trying to make a chair.

At first I tried making a bush to act as a chair, but evidently my computer did not like the bajillion polygons. Then I attempted to make a chair with shapes and then projecting an ivy image on it, but the chair gave me grief because it wouldn't become rounded after 2 hours of trying. Lighting was also difficult to figure out, at first the shadows from my lamp were way too strong, but I changed the opacity of the 'petals' so that worked out. I liked learning about the Magic Bevel tool because it made my lamp look more organic than a bent bar would have. My glass still doesn't look quite right even though it is the second one I started from scratch. So I decided not to focus on it.


Time FrameDesk2 hours
 Lamp (Including tutorial time3 hours
 Pencil20 minutes
 Glass (Including a failed attempt1.5 hours
 Room (Creating, texture finding, tiling)2 hours
 Camera Angles30 minutes
 Lighting1 hour
 Arranging Objects1 hour
 Lost Cause Chair2 hours
References

Lamp:  Fall 05 flower tutorial on the class website
Lamp:  Professor Steinback for the Magic Bevel
Glass: Professor Steinback