| | | Jonathan Wondrusch | | Group Scene | | Cameron Myers | | | | Shuting Yu | | | | Yun-Han Chin | | | | | Lost in the Storm | |
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| | Inspiration The inspiration for this project came out of the desire to tell a story apart from every day life, and a common interest in pirates. Admittedly, we have all seen Pirates of the Caribbean, and enjoyed them. There is a certain mystery and flare associated with pirates. The sense of adventure on the high seas and the risks associated with it carry a certain appeal that our group found to be inspiring. We have two renders in this scene, one of our pirate ships on a calm beach having docked in the ocean, and one in the midst of a storm riding the crashing waves.
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| | | Objects | Ocean | Shuting Yu | | | Rain | Shuting Yu | | | Fog | Shuting Yu | | | Beach | Shuting Yu | | | Pirate Ship | Yun-Han Chin | | | Cannon | Yun-Han Chin | | | Ladder | Yun-Han Chin | | | Rail | Yun-Han Chin | | | Masts | Jonathan Wondrusch | | | Crows Nest | Jonathan Wondrusch | | | Sail#1 and #2 | Jonathan Wondrusch | | | Pirate Flag | Jonathan Wondrusch | | | Barrel | Jonathan Wondrusch | | | Crate | Jonathan Wondrusch | | | Row Boat | Cameron Myers | | | Sky | Cameron Myers | | | Oars | Cameron Myers | | | Broken Wood | Cameron Myers |
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| | | Textures | Wood #1 (and bump Map) | Total Textures Volume 6 | | | Wood #2 (and bump Map) | Total Textures Volume 6 | | | Wood #3 (and bump Map) | Total Textures Volume 6 | | | Wood #4 (and bump Map) | Total Textures Volume 6 | | | Cloth (and bump Map) | Total Textures Volume 1 | | | Wood #9(and bump Map) | Gcygad's 3DXtra | | | Wood#10(and bump Map) | Gcygad's 3DXtra | | | Wood#11(and bump Map) | Gcygad's 3DXtra | | | Sand (and bump Map) | http://www.mayang.com/ textures/perl/ preview.pl? image=beach wet translucent find sand 7090573.JPG |
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| | Problems and Solutions
Creating realistic looking water was an issue for our project. Since it is such a large part of our scene, our group needed it to look good. Through a combination of procedural textures and displacement maps, our group achieved a realistic water surface for our ship to be on.
Creating the sails proved to be a difficult task, due to the organic nature of their topology. Utilizing Maya, our group was able to run dynamic simulations on the mesh to achieve a smooth and organic feel, that is very close to how real sails and flags would react in the wind.
Problems arose with modeling the row boat from an exaggerated egg shape, it made a good overall shape but created many problems with adding textures around the center of the boat where there was a large curve. I had to select many different wood textures before I found one that wrapped well around the hull of the boat.
It was hard to use the bump map to create the waves of the ocean, especially the white parts of the waves. I made all the settings in Layout. I opened the VIPER. It automatically rendered and showed the result in a little window every time I changed the surface setting. It is easy to find out how to set the surface.
I used the bump map to create waves of the calm ocean. But it was hard to see the waves at a dark scene. Many tutorials are talking about the daytime ocean. I used the displacement to create the waves. I added two procedural textured in displacement to make the waves at the ocean plate. It made the shape of the ocean changed, so the wave was very obvious even in a dark scene.
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| | | Time Frame | Modeling | | | Ship | 6 hours | | | Ladder | 20 minutes | | | Rail | 3 hours | | | Sails | 4 hours | | | Crows Nest | 1 hour | | | Mast | 1 hour | | | Flag | 1 hour | | | Stormy Ocean | 5 minutes | | | Calm Ocean | 5minutes | | | Beach | 30 minutes | | | Row Boat | 2 Hours | | | Oars | 30 minutes | | | Crate | 1 hour | | | Barrel | 30 minutes | | | Sky | 30 minutes | | | | | | | Texturing | | | | Ship | 3 hourss | | | Ladder | 40 minutes | | | Rail | 40 minutes | | | Sails | 1 hour | | | Crows Nest | 30 minutes | | | Mast | 20 minutes | | | Flag | 10 minutes | | | Stormy Ocean | 3 hours | | | Calm Ocean | 3 hours | | | Beach | 2 hours | | | Fog and Rain: | 10minutes | | | Row Boat | 1 hour | | | Oars | 10 minutes | | | Crate | 15 minutes | | | Barrel | 30 minutes | | | | | | | Lighting and Layout | |
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