Ranger's Home
 Clarke Steinback Ph.D.
3D Computer Modeling
APCG 330 Spring 2007
Cole Reibin
2007 Spring ->3D Computer Modeling ->Galleries ->Final Gallery ->Cole Reibin

Cole Reibin Final Scene
   
   
   
 Planet X 
Inspiration
 
My inspiration for this piece came from when Dr. Steinback was talking about our next and final project. When he told the class that you could do anything except a space ship, the idea came to my mind to create a Mars type planet with vivid red textures but with no space ships or other extraterrestrial life forms. I also wanted to do a landscape because I might possibly be working as a level designer in the near future and wanted some experience in creating landmasses.

  
ObjectsMars SurfaceCole Reibin
 CraterCole Reibin
 US FlagCole Reibin
TexturesCrater Dirt
 US Flag
 Sand
 Background Composite 
Problems and Solutions

One of the biggest problems I had was getting the correct texture for the surface of the planet. Texturing was one of my weaknesses and I chose this for my project so I can better familiarize myself with the texturing and lighting aspect of 3D modeling. After numerous hours of texture hunting, I finally found one that I liked much more than the others. The texture when rendered, however, always came out looking very flat and dull. To fix this I used a bump map, something which I have never done before, to create better looking rocks along the surface. The second problem I had was getting the bumps on the surface to look right. I used an endomorph and the airbrush to create these but it was frustrating at times because I didn’t know how to move the bumps down if I needed to. The last main problem I had was getting the crater to look realistic. To do this I created a cylinder shape and then moved each individual point out so it didn’t look like a perfect circle. From here I had to go into layout and adjust each point along the edge so that it lined up with the surface of the planet.
 
Time FramePlanning:1 hr
 Modeling:4 hrs
 Texturing:8 hrs
 Lighting:2 hrs
 Rendering:10 mins
References

Heather Kelloggs tutorial: Clip Maps and Bump Maps
“Creating Terrain Using the Airbrush”    http://www.newtek.com/lightwave/tutorials/videos/index.php
Dirt Texture:     http://local.wasp.uwa.edu.au/~pbourke/texture_colour/dirt/dirt15.jpg
Sand Texture:   http://mr-32587.mr.valuehost.co.uk/lessons/lesson5/images/sand03.jpg
Flag.jpg            http://www.geocities.com/rocket_man_2020/A11_NA_US_flag_1.jpg
Exploding Star: http://www.tutorialwiz.com/exploding_planet2/images/10.jpg