| | | Cameron Myers | | Final Scene | | | | | | | | | | | | | | | The Akira Bike | |
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| | Inspiration I sought out to model a replica of the motorcycle featured in the anime move Akira. I choose to do this because someone else in the class was already modeling a car and past classes have also modeled cars, so I wanted to try something different. The motorcycle is very unique because of the cockpit style seating and its very modern curves and shapes.
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| | | Objects | wheels | Cameron | | | windshield | Cameron | | | body | Cameron | | | cockpit | Cameron | | | room | Cameron | | | stage | Cameron |
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| | | Textures | Glass inside | Lightwave preset | | | Auto color01 | lightwave preset | | | Rippling Chrome | lightwave preset | | | Rubber | Lightwave preset | | | Grip tape | lightwave preset |
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| | Problems and Solutions
The main problem I encountered was learning to spline patch efficiently. Lightwave will only make a patch if all the splines match the right criteria and are selected and arrayed a certain way otherwise it will not make polygons. It just took lots of practice to figure out the right way to lay down points and splines to make a patch with less effort. The other major problem I had was the dealing with the curviness of the bike and very shiny surface, I had to find a good balance of shine and shadow as to not make it look unrealistic.
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| | | Time Frame | Wheels | 30 minutes | | | Windshield | 45 minutes | | | Hood | 3 hours | | | Cockpit | 4 hours | | | Body | 10 hours | | | Room | 30 mintues | | | Stage | 15 minutes |
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