| | | Gerry Magana | | Final Scene | | | | | | | | | | | | | | | One More Round | |
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| | Inspiration When I found out that Rocky 6 was finally going to hit theaters I was thrilled. I started guessing what scenes might be included in the film and I thought they may have one scene where Rocky goes back and revisits his old gym. I started making some quick thumbnails for the project and narrowed it down to a shot of a punching bag in the foreground, a boxing ring and a silhouette of Rocky standing in the doorway. This scene didn’t show up in the film but I liked the idea and wanted to set up the lighting in a way that matched the mood of the film and I think it worked pretty well.
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| | | Objects | Punching bag | Gerry Magana | | | Room | Gerry Magana | | | Ring | Gerry Magana | | | Lamp | Gerry Magana | | | Rocky figure | Clipmask by Gerry Magana |
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| | | Textures | Floor | Lightwave image | | | Rocky | Image from thecinemasource.com | | | All others | Procedural textures by Gerry |
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| | Problems and Solutions
One minor problem I had was trying to figure out how I was going to get a decent looking silhouette of Rocky with out modeling the figure. I was going to add it in Photoshop after the render but that wouldn’t give me accurate shadows casting from the figure nor would the light react with it. I browsed the tutorials site and found one on clipping masks. I followed it exactly and it worked out far better than it would have if I had added a photo afterwards. The only issue I had was that the light wasn’t reacting with his shoulders the way I had hoped. To fix this I then took the render to Photoshop and painted the highlights in. My biggest problem was lighting. I started with the single lamp over the ring but then the bag was in total darkness. I added a key light and experimented with it for hours trying to get the right angle and intensity on it so that it wouldn’t be obvious that I used the key light and it work out. Then there was the issue of creating the silhouette. I wanted to light the door and cast a shadow of Rocky that reached toward the bag. However this required using two lights outside the room which was casting two shadows. I had to make a compromise so I used one light and just positioned it where it would light the door and cast a nice shadow. The shadow isn’t quite where I wanted it but it in the first place but it worked out nicely.
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| | | Time Frame | Ring | 2hrs | | | Punching bag | 3hrs | | | Room | .5hrs | | | Rocky figure | .5hrs | | | Lighting | 3hrs | | | Texturing | 2.5hrs | | | Final Render | 25mins |
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| | References
Class website clip map tutorial by Heather Kellogg from Spring 2006. | |
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