| | | Tyler Weber | | Desk Scene | | | | | | | | | | | | | | | Movie Time | |
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| | Inspiration
Since i am new to 3d modeling i figured i'd make this project something familiar to me. I love watching movies at home so i modeled up my personal theater. I wanted to spend a lot of time making sure it was accurate, and save details until last. and as Clark said, I did run out of time.
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| | | Objects | Desk | Tyler Weber | | | Lamp | Tyler Weber | | | Pencil | Tyler Weber | | | Glass | Tyler Weber | | | Widescreen LCD | Tyler Weber |
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| | | Textures | Desk | 6 hours | | | Pencil | 1 hour | | | Glass | 1 hour | | | LCD | 1 hour | | | Lamp | 2 hours | | | Layout | 4-6 hours | | | Textures | 1 hour | | | Lighting | 1.5 hours | | | Total | ~18.5 hours |
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| | Problems and Solutions
Most of the problems I was having were related to programming. I feel that I have gotten very used to the way 2D programs work in that the UI is set up much more intuitively. Some of my surface properties were not quite what they seemed, or what I wanted them to be. But other than issues with learning how the program works and a few little surface issues I’d say everything else went pretty smoothly.
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| | | Time Frame | Planning | 1 Hour | | | Research/Measuring | 2 Hours | | | Modeling | ~25 Hours | | | Rendering (Draft) | 4 hours | | | Rendering (Final) | Min. 3 hours per image. |
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