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3D Computer Modeling
APCG 330 Spring 2007
Aaron Vipperman
2007 Spring ->3D Computer Modeling ->Galleries ->Desk Gallery ->Aaron Vipperman

Aaron Vipperman Desk Scene
   
   
   
 My Own Private Cell 
Inspiration

The desk is a model of my desk at home, and the lamp is the lamp I use.  I used the dreary, dungeon-like walls because most of the time, when I’m at my desk computer, I am usually doing school work, which makes me feel like I’m a in a cell, and cannot be freed until the work is done.

  
ObjectsDeskAaron Vipperman
 LampAaron Vipperman
 RoomAaron Vipperman
 GlassAaron Vipperman
 PencilAaron Vipperman
TexturesAluminumLightwave Image Directory
 Frosted Glass Texturehttp://www.mayang.com/ textures/Manmade/html/ Glass/frosted_glass_1241068.JPG
 Matte Black Texturehttp://www.eosdev.com/ Backgrounds/Back_Tumult/ eos_tumult_t3b.jpg
 Wall Texturehttp://www.gamasutra.com/ features/20010523/ picture_02_highlight_to_deal_with.JPG
 Wood Grain DeskLightwave Image Directory
 Wood Grain FloorLightwave Image Directory
Problems and Solutions

One problem I had was creating the capsule on the back of the lamp shade.  The outer polygons were the proper color, but when you looked into the cone of the shade, you could see right through the capsule and into the world behind.  To remedy this situation, I used the surface editor to make the polygons double sided.
 
The major problem I had with this project was creating the glass properly.  I was able to create the actual glass, but it was texturing the object to LOOK like glass that gave me the most trouble.  To remedy this situation, I used an online tutorial as well as two of the tutorials on the class website to create the glass effect.
Time FrameScene Planning~30-45 mins
 Desk Modeling~1 Hour
 Lamp modeling~1.5 Hour
 Glass modeling~45 Min
 Pencil modeling~45 Min
 Room Modeling~30 Min
 Desk Texture~1 Hr
 Lamp Texture~30 min
 Glass Texture~3 Hr
 Room Texture~1 Hr
 Light Placement~1 Hr
 Camera Placement~30 min
References

Robin Wood: Glass and Transparent Surfaces           
http://www.robinwood.com/Catalog/Technical/LightwaveTuts/LWPacks/LWGlass/LWGlass-1.html
Todd Clark: Glass Texture- Mirrors and Glassware           
http://www.ecst.csuchico.edu/~ranger/samples/APCG330/tutorials/Todd%20Clark_Tutorial.pdf
Josiah Koons: Glass           
http://www.ecst.csuchico.edu/~ranger/samples/CSCI140/tutorialsS05/jkoons_tutorial.pdf

Timothy Albee: Essential Lightwave 3D text