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3D Computer Modeling
APCG 330 Spring 2006
Jacob Paulos
2006 Spring ->3D Computer Modeling ->Galleries ->Desk Gallery ->Jacob Paulos

Jacob Paulos Desk Scene
   
   
   
 Midnight 
Inspiration

I didn’t have any particular inspiration for this desk. I just closed my eyes and imagined a simple desk with a few simple items on it, and I created it. I later revisited this project and decided my original scene was a little “lacking” so I modified it. I decided to make it a night scene with a window overlooking a large city. I decided the scene should be primarily lit by moonlight and the light from my lamp (no other room lights). I also revised my glass texture to make it more believable.

ObjectsDeskJacob Paulos
 LampJacob Paulos
 PencilJacob Paulos
 GlassJacob Paulos
 Chair3D Café
 Book3D Café
TexturesGlassJacob Paulos
 Pencil BumpJacob Paulos
 Chrome3D Studio Max
 Chair textures3D Café
 Stucco Wall3D Café
 Wood Grain (desk)3D Café
 Wood Flooring3D Café
 Chicago Skyline looking southwardhttp://community.webshots.com/ photo/ 46810520/1046814063037196159hxlore
Problems and Solutions

The main problem I had was teaching myself 3D Studio Max 5 to do the project. 3ds Max 5 is a complicated piece of software with a plethora of features that can sometimes be daunting. I also had problems getting the lighting right. I had to re-render the scene many times to get it exactly how I wanted. The bend tool in 3ds also confused me a little at first, but I finally figured out that you place the “gizmo” at the point about which you want the bend to occur. I originally wanted to use a spotlight inside my lamp, but I abandoned that Idea because I couldn’t get it to work right. I finally switched the light to a “photometric” light. This type of light is basically an omni directional light that allows you to specify the brightness in terms of “lumens.” Overall this project was defiantly a good learning experience.

Time FrameCreation of original sceneDont remember, but it took several hours
 Revision of Glass Material30 min
 Addition of liquid to glass30 min
 Creation of window5 min
 Creation/lighting/positioning of city plane25 min
 Retexturing/correcting lamp30 min
 Relighting1 hour
References

3ds Max 5 Bible
3D Studio Max Help File
http://www.3dnuts.com/tutorials/mat_glass.shtml