| | | Heather Kellogg | | Desk Scene | | | | | | | | | | | | | | | Working on a puzzle | |
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| | Inspiration
When I was first stuck with the task of putting a desk scene together I wasn’t really sure what I was going to do. At first I thought an outdoors scene would be interesting or maybe something cartoonish. As I was lying on my bed staring off into space I noticed a puzzle of the world I bought some time ago just waiting to be put together. Then it hit me I could do a scene of a 3D puzzle. Putting puzzles together has always been a fun hobby of mine since I was younger. So I decided to incorporate that hobby into my project. For the walls, I textured them with a puzzle texture in Photoshop. As for my objects, I originally was trying to get them look like Lego pieces. That turned out to be more difficult than I thought. But nothing lost, I have learned a great deal on my very first Light Wave project.
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| | | Objects | Bed | Heather | | | Pillows | Heather | | | Desk | Heather | | | Pencil | Heather | | | Book | Heather | | | Glass | Heather | | | Bottle | Heather |
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| | | Textures | Puzzles | Heather w/ help of Photoshop and Alien Skin Eye Candy | | | Hand | Heather | | | Wine Label | image taken from www.mcnees.org |
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| | Problems and Solutions
P1.) Getting the back wall to be see through as though there were missing puzzle pieces. S1.) With the help of Jeff Bohlin’s texture mapping tutorial I was able to clip out the missing pieces with a black and white clipping map. P2.) Filling my glass with wine. S2.) After making my own glass I tried following Jinsheng Li’s tutorial of Liquid in a Glass and it still kept messing up. I then realized that I did something wrong in making the glass. But what I found out after what seemed like hours of frustration that I needed to select the inside of the glass turn it into a polygon and color it. P3.) Getting my puzzle texure and the bump map to line up. S3.) I’m not sure if I really did solve it, since it took me almost the whole project to do this and it still doesn’t look like I want. The one thing that held me back the most was that I didn’t realize the positions for both images were off. Even with automatic sizing I still had to position them myself manually. Then, I had to be careful not to make where the puzzles recede be too wide. So just going back and forth on the bump map and rendering my scene, I slowly made the black lines smaller around the puzzle pieces.
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| | | Time Frame | Creating bounding boxes (and positioning them) | 3 hours | | | Desk | 2 ˝ hours | | | Bed | 2 ˝ hours | | | Glass | 4 hours | | | Bottle | 1 hour | | | Pencil | 2 hours | | | Book | 1 ˝ hours | | | Textures | To be honest I have no idea, it took days to figure it out. | | | Lighting | 2 ˝ hours (give or take, I kept changing it) | | | Finding Inspiration | However long it took me to stare at my closet |
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