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3D Computer Modeling
APCG 330 Spring 2006
Brian Howland
2006 Spring ->3D Computer Modeling ->Galleries ->Desk Gallery ->Brian Howland

Brian Howland Desk Scene
   
   
   
 Casual Workspace 
Inspiration

My inspiration came from my own desk where I am writing this report. I sat down thinking about what I could make for this project and I couldn’t really think of what to do. Then I thought of just making my own desk and so I decided to that. I noticed that my desk usually had a drink of mine on it whether it is soda or something else. I also noticed that I had a bunch of papers and books and stuff on it which led me to put that stuff on my scene. I also have a bunch of posters different posters up in my room and that led me to put posters in my scene. I wish I had an office chair that is as nice as the one in my scene but I don’t. I wanted to put a better chair in there to make it look better.
 
ObjectsDeskBrian
 PencilBrian
 Pencil holderBrian
 LampBrian
 Lamp ShadeBrian
 Glass cupBrian
 LiquidCranberry juice tutorial
 BooksBrian
 ComputerLightwave object
 KeyboardLightwave object
 PlantLightwave object
 RoomBrian
 Office ChairLightwave object, modified by Brian
TexturesDeskLightwave texture
 LampLightwave texture
 BooksLightwave texture
 Office ChairLightwave texture, modified by Brian
 CupLightwave texture
 Posterwww.sunnyfunpage.de/
 Poster 2www.images.movie-gazette.com
Problems and Solutions

A problem I came up with was to decide where to put everything in my scene. I had an idea of what to put in my scene but I didn’t know where to put it. I experimented with several different positions and I came up with one I liked and kept it. Another problem I came up with was when I wanted to work on my project at home some of the files didn’t work and I couldn’t work on it. But in my version I just hadn’t loaded all the plug-ins and so after I did that it worked. As for the objects I had a little trouble making the lamp. I had used the lathe tool to make it but it took me a while to get a lamp that looked good. I eventually created one that looked good and so I kept it.

Time FrameConceptualization45 min
 Internet search10 min
 Desk modeling4 hours
 Other objects7 hours
 Setting up Scene1 hour
 Rendering5 hours
 Texturing1˝ hours
 Report˝ hour
References

Liquid in a glass tutorial by Jinsheng Li
Essential Lightwave 3D by Timothy Albee