| | Competitor : plays to be best regardless of game Explorer : curious about world, wants to go adventuring. Seeks outside boundaries – physical or mental. Collector : acquire items, trophies, knowledge, create sets, organize history, etc. Achiever : plays for varying levels of achievement. Levels are often incentives. Joker : plays for fun – not take game seriously. Usually social not competitive Artist : driven by creativity, creation, design Director : love to be in charge, direct the play Storyteller : create and live in worlds of imagination and fantasy Performer : show off for others Craftsman : wants to build, craft, engineer or puzzle things out
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