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2006 Fall ->Video Game Design ->Assignments ->Game Player Element
| | | Game Player Element | | | | | Assignment 7: | | | | | | Title | Game Player Element | | Due Date | Wednesday 13 September 2006 before the end of lab. | | Points | 10 | | Preparation | Prior Assignments | | Venue | Completed during lab time. | | Connection | Teams of two (2) | | Turn-in Method | Document in class directory in lab. | | Format | Word file | | Subject Line | N/A | | File Name | GamePlayer_ followed by your names. Use underscores instead of spaces. Example GamePlayer_Tracy_Fullerton_Steven_Hoffman | | | Make sure your names are in the file. | | Task | |
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| | Task 1: Develop a three player tic-tac-toe game. You may need to change the size of the board or other elements to get the game to work. Write out your game’s information: Players, Objectives, Procedures, Rules, Resources, Conflict, Boundaries, and Outcome. Task 2: Brainstorm ideas for a digital game that uses unilateral competition – two or more players compete against one player. Delve deeper than tag and dodge ball to come up with an idea that combines cooperative and competitive gameplay. For this task you need only to develop the overall concept – the idea, so describe the game in a paragraph or two with the intended audience of these paragraphs being game producers. | |
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