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 Clarke Steinback Ph.D.
Video Game Design
APCG 198 Fall 2006
Game Improvement
2006 Fall ->Video Game Design ->Assignments ->Game Improvement

Game Improvement
  
Assignment 4: 
  
TitleGame Improvement
Due DateWednesday 30 August 2006 before the end of lab.
Points10
PreparationAssignments 1,2, & 3
VenueCompleted during lab time.
ConnectionTeams of two (2)
Turn-in MethodDocument in class directory in lab.
FormatWord file
Subject LineN/A
File NameGameImprovement_ followed by your names. Use underscores instead of spaces. Example GameImprovement_Tracy_Fullerton_Steven_Hoffman
 Make sure your names are in the file.
TaskGo to http://www.addictinggames.com/
  
Part 1Each team member play the following game:
 http://www.addictinggames.com/ageofcastles.html
  
Part 2Get together with your teammate and discuss what is good and bad about the game.
 Come up with a list of at least 5 good and 5 bad things about the game, and list this in your turn-in document.
  
Part 3Now as a team come up with ways to improve the game that keep the overall nature and structure of the game. You must propose revisions to this game, not start designing a new game with the same name.
 Create a prioritized list fo this modifications and why each modification will improve the game. Add this list of modifications and reasons to your turn-in document.
  
Part 4Turn your document in to the class turn-in directory GameImprovement folder before the end of lab.