| | | Brian Barrera | | Group Scene | | Jaime Meredith | | | | Cynthia Nava | | | | John Hartley | | | | Jon Spayer | | | | | An Eerie Night | |
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| | Inspiration
The inspiration for this scene arose from our groups love for the Halloween season and all of the spooky things that come with it. In true tradition, we have constructed a graveyard with all of the classic elements that make Halloween a truly creepy time. Enjoy!
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| | | Objects | Tombstones | Group | | | Church | Brian and Jaime | | | Grass | Jaime | | | Tree | Jon | | | Fence | John | | | Spider | | | | Skeleton | Lightwave | | | Bat | Lightwave | | | Pathway | Brian | | | Fountain | Jaime | | Witch | Jaime | | | | | | Textures | Drywood | www.3DCafe.com |
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| | Problems and Solutions
Jaime: I had used the bevel tool to begin making my witch. It was a little tricky trying to use the bend tool to make the arms curve around onto the broom, but after a little fiddling I was able to complete her. Brian: While making the church I found it hard to create the windows (using the Boolean tool) without getting a bunch of error messages that referred to too many polygons. So, in order to fix this problem I had to subdivide my initial box that would later become my church so that I could avoid having issues with the numerous polygons that were created as a result of using the Boolean tool. Cindy: Jon: John:
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