| | | Eric Flores | | Final Scene | | | City Walk | |
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| | Inspiration
The main idea behind the scene is a just a regular downtown area that would be common in most cities across America. Originally I aimed for a 1920's Chicago era style like in the movie "Road, to Perdiition", however the complexity of the victorian buildings of the time were to great to for me to model. Thus I had to go for a more modern setting while still retaining some of the old aspects such as lots of brick surfaces. Because my first project suffered from low light, I decided to set it in different lighting aspects such as nice bright crisp light, some soft shadows etc.
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| | | Objects | All Objects | Eric Flores | | | | | | Textures | http://www.3dtotal.com/ | | | | http://www.3dvalley.com/textures.shtml | | | http://www.murasaki3d.net/textures.html | | | | http://www.zoorender.com/ | | | | http://astronomy.swin.edu.au/~pbourke/texture/ | | | | http://www.noctua-graphics.de/english/fraset_e.htm | | | | All but 1 Bump Maps | Eric Flores | | | Some Windows modified using Adobe Photoshop |
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| | Problems and Solutions
The main problems stemed from the buidlings. Whenever I thought a building looked good enough, I would later find out that it really wasnt. I must have created around 10 buildings however only 3 would survive the final cut. The main problem in creating the buildings were the windows and how it was rather hard to get them to look more realistic and to also add in a indentation for the building. While looking online, I found and used images of glass windows to texture on my window poly's. It made an easy fix, however I would definitly would have liked more variety to them. One area that I would have liked to spend longer on would be the windows and possibly creating them in such a way to be more reflective.
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| | Time Frame
Time Spent on Buildings(all 10 of them): 70hrs+ Fastest Render: 1 min 6 sec Longest Render: 5 min 23 sec Total Time in Layout: 6hrs
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| | References
http://www.ecst.csuchico.edu/~ranger/samples/CSCI140/tutorialsF04/Jeff_Underwood_Skytracer.pdf http://www.ecst.csuchico.edu/~ranger/samples/CSCI140/tutorialsF04/Bohlin_tutorial/Tutorial.htm
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