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Clarke Steinback Ph.D.
3D Computer Modeling
CSCI 140 Fall 2004
Daniel Hirsmuller-Counts
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Daniel Hirsmuller-Counts Desk Scene
 Ideal Desk 
Inspiration

My original inspiration for this scene was to model my perfect desk. It was to originally be a roll-top desk with a built in computer. A pressure sensitive keyboard build into the top of the desk, level with the surface. A LCD monitor built into the back. Disk drives built into a drawer. The whole idea was that once the roll top was down, you could not tell that the computer was there at all.

I modeled the bottom half of the desk first, an realized that I liked how it looked, as a writing desk, so much that it was even more ideal with a more simple design.

I looked for inspiration for the other objects in my scene mostly from things I have or want to have. I added photos I took for my APCG 44 class and gave them white core mate-board, something I wish we were doing in 44. Sadly we have no printers to print with, so we have nothing to put in mate-board. The book shelf is a very nice piece of furniture that I inherited from my Grandmother. Even the wine glass is not simply an excuse for glass in the scene, but instead a glass from a set my parents own which I am quite fond of. I like it because of its purple tint which catches the light quite nicely.

ObjectsDeskDaniel
 Book ShelfDaniel
 Books (one object)Daniel
 GlassDaniel
 PencilDaniel
 Photo 1Daniel
 Photo 2Daniel
LampDaniel
 RoomDaniel
 
ImagesBooksDaniel
 Side BookDaniel
 Clip Map of BooksDaniel
 FritosDaniel
 TeapotDaniel
   
Textureshttp://astronomy.swin.edu.au/~pbourke/texture
Problems and Solutions

I think that my main problem with this assignment was time. A few of the objects I modeled, I was modeling based on real life objects and I spent too much time getting them to look “perfect” and to match the real object too well.

The bookshelf was a major problem. After I had finished modeling it to exacting detail, I realized that I needed things to put on the shelfs. I then spent a large chunk of time taking photos of the books on the shelfs and using those pictures to create a texture and clip map to make one long box look like a bunch of books. (Warning clip maps have nasty side effects use them with caution.)

References

The tutorial at: http://www.liquid-arts.de/techniques.htm really helped me with what need to be done for good glass texturing, although I didn't use all the techniques mentioned in it.

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