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3D Computer Modeling
CSCI 140 Fall 2004
Brian Barrera
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Brian Barrera Desk Scene
 Game On! 
Inspiration

The inspiration from this scene came from the fact that I love to play pool with my friends.  Therefore, I had to include a pool table which proudly sits in the center of my imaginary game room.
 
The feeling that I am trying to portray in my scene is one of closure.  The pool game has just been played (and I took everyone’s money) and the lights have been dimmed after everyone has left.  The remnants of the game are still visible; the beer mug has been left on the desk and the pool sticks, cue-ball, and rack are still on the table.

ObjectsRoomBrian Barrera
 Wall TextureLightWave
 American FlagLightWave
 Track LightingBrian Barrera
 DeskBrian Barrera
 Tumbler w/ strawBrian Barrera
 PencilBrian Barrera
 Beer MugLightWave
Potted PlantLightWave
 Pool Table, Pool Sticks, Rack, & Cue-BallLightWave
 FanLightWave
 SpeakersLightWave
Problems and Solutions

The biggest problem that I had creating this scene was the lack of time I had to spend on the project.  To make up for this loss of time, I used many objects from LightWave which fit the theme of my scene.  Luckily for me, LightWave contains many fun objects that made my game room come alive.
 
A secondary problem that I had was creating a lighting scheme that did not cancel individual lights out.  In order to correct this problem, I had to ensure that each light (especially the track lights) was positioned at a different angle so that the round spotlights were each well defined as separate sources of illumination.
 
Finally, I found it difficult to illuminate the fan’s light without completely white-washing the scene with light.  In order to fix this problem, I lowered the fan’s light intensity to a level that was lower than the spot lights contained on the track lights.  This solved the problem and still gave the effect of light being emitted from the fan.

References

none


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