| | | Khue Vang | | Desk Scene | | | The Day Before the Final | |
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| | Inspiration
My inspiration for this scene came from a day last semester. Being the procrastinator that I am, I often waited until the day before I would study for a final; as a result of this my room sometimes would end up very messy. In this scene I am depicting a day last semester where I spent the day writing notes and studying for the final I had for an Astronomy class that I had. At the end of the long day my room ended up looking something like this.
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| | | Objects | Desk | Khue | | | Glass Cup | Khue | | | Computer Monitor | Khue | | | Papers | Khue | | | Keyboard | Khue | | | Computer | Khue | | | Mouse | Khue | | | Lamp | Khue | | | Books | Khue | | | Pencil | Khue | | | | | | Textures | Wood | http://www.barnfield.demon.co.uk/art/wood.jpg | | | CD-Drive Image | Khue, Digital Camera | | | A-Drive Image | Khue, Digital Camera | | | Keyboard Image | Khue, Digital Camera | | | Yahoo Image | Khue, Print Screen | | | Everything Else | Khue |
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| | Problems and Solutions
When I first work on this project one of my biggest problems was learning Lightwave Modeler and Layout. It was hard for me to make objects because I didn’t know the tools. The second problem for me while working on this project was getting the edges to smooth out or curve. I probably could have solved this by using more polygons but didn’t want to because I already had spent so much time with it. The third problem was texturing object. At beginning I had a lot of hard time with texturing because they were not positioning the way I want it to. In the end I did overcome most of this problems but one that I still need a lot of practicing is texturing. In the future I want to learn how to use surface mapping for my texture because they could be used for more sophisticated areas.
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