| | | Ryan Loerzel | | Desk Scene | | | Untitled | |
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| | Inspiration
My story has no specific inspiration. My goal was to make a simple desk scene with good textures and color. I spent too much time experimenting with different textures, and ended up not having enough time to allocate to the actual modeling.
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| | | Objects | Desk | Ryan | | | Lamp | Ryan | | | Pencil | Ryan | | | Glass | Ryan | | | Paper | Ryan | | | Walls | Ryan | | | Floor | Ryan | | | | | | Textures | All textures | www.grsites.com/textures | | | | | | Tutorials | Glass tutorial | http://www.digitalproducer.com/ aHTM/Tutorials/ 2000/ 12_00/ creating_wine_glass_in_lw/ wineglass_in_lightwave.htm |
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| | Problems and Solutions
I had problems with my light coming from inside the lamp, I really found no solutions, but it did help when I made the light falloff linear.
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