| Problems and Solutions
In modeling this scene I learned how to use the bezier path tool within Lightwave, which became very useful in making the edge of the bar. I also learned to use other things such as; measure tool, clone tool, and mapping options within the surface editor. I became much more confident with using things like booleans, and object creation tools, as well as layers. I like the way the stools turned out, very simple and effective. As well as the salt shaker and shot glass.. though small in comparison to the rest of the scene their reflections and refractions add much needed realism to them. The bar took a lot of time and thinking of how to construct it, it turned out ok, yet I want to redo it to get rid of the seams in the object. The Floor was made using the clone tool and a beveled box, which was very efficient.
If I were to do this project differently, I would add some more Shelves and such to give a better feeling of an actual bar. As well as some bottles and glasses.
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