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Clarke Steinback Ph.D.
3D Computer Modeling
CSCI 140 Fall 2003
Nick Chia
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Nick Chia Desk Scene
 So Much to Improve 
Inspiration

I model the desk and chair objects from my own desk and chair at UV.  This makes things much simpler because I can measure the actual size of the object.  I put globe on the desk top because I think it looks cool (Nothing to do with inspiration).  I put a lot of different wood textures in the scene to show difference in each object's surface.


 
Objectsdesk.lwoNick
 chair.lwoNick
 env.lwoNick
 glass.lwoNick
 globe.lwoNick
 lamp.lwoNick
 pencil.lwoNick
   
Texturesdesk.jpg3dcafe.com
 chair.jpg3dcafe.com
 map.jpg3dcafe.com
 poster.jpg3dcafe.com
wood.jpg3dcafe.com
Problems and Solutions

The wood texture looks really blurry when the camera gets too close to the object.  I have to look for higher resolution texture on the net.  The result rendering scene looks better than I expected
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