1. sketch outline of ideal shape on paper, just to give you a clue as to what you are trying to achieve.
2. open lightwave modeler
3. in the create tab, choose (elements) points

4. make a path of points you want to become your first curve. Don't worry about the exact placement of the point you can move them later...

5. select the points in order you want the curve to follow, then still under the create tab, choose (elements) make curve->open curve

6. so now you have one curve and you make the points for you second...

7. after making the points for you second curve... deselect all points and start by selecting the last point in the first curve then select the points in order on you curve path.

8. make the 2nd curve
9. keep doing this process untill you have a segment

10. now start on the next segment the same way...

11. continue the process until you completed a side...

12. Now mirror the other side and use the (Move)Drag tool under the Modify tab to move your points and bend your curve to a nicer looking frame.

13. now you have a completed frame or cage to put the patching on...

14. select the curves of a segment in a clockwise or counter-clockwise order...

15. Once all the curves in a segment are selected, in the multiply tab, choose the (Combine) Patches->Make Spline Patch (this will bring up a dialouge box letting you set the "netting's" spacing and direction... I stuck with the defaults for this tutorial.) select OK.

16. Now you have a segment patched.. if the surfaces are strange... try selecting all the polygons in the segment and flipping them (the "f" key default), or undo ("u" default) and reselecting the curves in a different order. It should look like this

17. continue with the patching process until you are done...

Here is the finished product
