3-D Computer Modeling
CSCI 140 Spring 2003
Tutorials
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Surface Baking
John Haren
Bump Map
Chris Peterson
Volumetric Lighting
Alisha Thayer
Rail Extrude Tool
Sherman Park
Bend Tool
Richard Gehrels
Scripting
Rob Abbott
Basic Lighting Skill
Yue Hu Ou
Camera Mapping
Charles Cooper
Array Tool
Chris Rogers
Transparency Texturing
Andrew Davis
Cathedral Ceiling
Jimmy Dickerson
Subdivide
Cristen Shull
Magic Bevel Tool
Marty Zankich
Creating Sizzling Lightning
Ian Rocchi
Creating a Bare Tree
Chue Yang
Smooth Shift
Nick Muraki
Grass
Jessica Orman
Cloth Tutorial
Donna Al-Ali
Magnet Tool
Laura Marshall
UV Texturing
Robert Dailey
Head Modeling
Jeremy Anderson
Eric Anderson
Advanced UV Mapping
Seth Wallace
Sky Tracer
Elizabeth Thomsen
Spider Webs
Ryan Taylor
Robot Movement
Hirotaka Takizawa
Rail Clone
Kentaro Nagase
Creating a Fork
Scott Lawless
Landscape with Weightmaps
Derek Scott
Bones - A beginners tutorial
Nathan Glynn
Plant Tutorial
Ross Hertzog
Ocean
Ryo Umeda
Spline Patches
Cole Ferrier
Water
Sandra Siu
Finger Nail
Jason Ragno
Organic Creatures
Jim Hillery
Fire
Kristin Kempa
Bones
Ryo Okuda
Blood Cells
Salvador Barrera
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