Sandra: The first problem I had for making the objects that I tried to use bend tool to to make the pipe-like handrails for the steps and the handicap path, but it seems cannot work the way I wanted. So I made the handrail by using the rail extrude tool that was introduce by one of our classmate in the tutorial presentation. The other problem was I cannot find the right tool to make my L shape steps and the handicap path with slope shapes. To solve this problem, I figured to cut the boxes with knife tool to making the shape looks right.
Jen: I'm in charge of making all the pots and lights around the BMU. There wasn't any major problem except the fact that the pot and some of the light's shape weren't geometric shape (meaning square, circle, etc.) Therefore I had to use a lot of sketch and lathe tools to create the shapes that I wanted. Also, working in group is especially hard in this project because we constantly have to combine each other's work and add objects to it. There were many instances where people didn't measure an object right, therefore the proportion was off.
Jerry: The problems that I encountered on my part of the project were mainly with memory issues. I worked on a big portion of my part of the project at home, and because there were so many polygons my computer was running very slow. I solved this problem by saving what I had and putting final touches together in the computer lab on much faster computers.
Yuehu Ou: I was doing the basic model in the BMU scene and combine the other group mates' entire objects together and rendering. There are not many problems for me. 1. Get the blue print of BMU. Because we don't have the blue print of BMU, so it is difficult to make the BMU model. Solution: Studying how to sketch; studying 3d convert to 2d skill; studying basic architecture; take pictures; scan my sketch into backdrop and fellow my sketch to build model depend on my scale feeling.
2. Combine the objects into one and modify them. I can't combine all objects into one object and modify them in modeler in LightWave3d 7.5. If I only combine objects in the Layout, it is not useful at all, because I can't modify them and get the final result. Solution: Buy LightWave3d 7.0 and throw out 7.5. In the LightWave3d 7.0, we can import object into layer.
3. Two many segments and surfaces. After we combine all objects together, there are too many segments and surfaces, it is difficult to move and modify. It is impossible to turn on Raytrace and Radiosity light. Solution: (1) Buy a new computer. (2) Before we make model, we must make a clear plan. Don't make too many segments and surface if it is not necessary. Like a disk, 12 segments are good enough for render, if we turn on the smooth surface in surface editor. (3) We can separate different object to render, and then use Photoshop to combine them together.
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