Inspiration:
As usual, finding inspiration on this project was a little more difficult than I had initially planned on. I bounced around numbers of ideas-- neat looking churches, libraries, studies, throne rooms, you name it. While all of them seemed fun and interesting, none of them seemed interesting enough to get me really going on them. So, I found myself sort of drifting from idea to idea for the first week or so of the project. Wanting to clear my mind a little, I cracked open my "Inside Lightwave 7" book (the 1000+ page one) and decided to start working on a tutorial on modeling a human head. While the process that the book suggested was amazingly time-consuming and difficult, I found myself really having a lot of fun, and in a spur of the moment decision, I was suddenly doing a self portrait as my final project for this class. Fortunately, I realized how involved this project had become, and I ended up spending every (and I mean *every*) free moment that I had working on getting the model just right. Unfortunately, using every free moment to work on this project left little time for the other time-consuming projects that I had lined up for me. I could have spent probably twice the time playing with points and polygons, texturing and lighting, getting everything *just* right, but I had to create a cut-off point. I learned a very valuable lesson with this project: You have to learn to say, "This is good enough." Otherwise, the project never gets done.
Which brings me to resemblance. Towards the end of the project, I realized that it was almost impossible for the time constraints that I was presented with to get a perfect resemblance to my face, so I focused more on making it look nice rather than making it look like me. I do realize that there isn't a perfect resemblance, but I am still happy with the way that it turned out, though, of course, there are a number of things that I'd love to change.
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