Inspiration/Story
While I contimplated what I wanted to do for this project, I knew it had to be something unexpected. So I wound up recreating a scene from a video game. The idea was to include the glitches often found in video games. The viewer would think that the faults in the scenes were done by the artist. When in fact, they were done on purpose by the artist. So the view originally blames the artist/creator for making the robot's body penetrate the floor and one of the pillars and for having the walkway so thin, and some of the textures not looking so real. Then the last scene, shows that it is all on a TV and that it is just a video game.
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