CSCI 140 Final Gallery

3-D Computer Modeling 
CSCI 140 Spring 2003

Hertzog, Ross

Previous Next

Ross HertzogFinal Scene
CTHULHU AWAKENS
 
Story

Cthulhu is a ravenous, demonic, god-like being, created by the early 20th century author H.P. Lovecraft. I wanted to bring this horrible creature to life in an entertaining way.

Cthulhu, trapped in a magically sealed temple, is roused from his aoen long slumber by foolish power-hungry cultists. Their reward is a quick death at the hands of the terrible abomination.
 
  
 
Objects:TurtleRoss
 TempleRoss
 CultistsRoss
 LandscapeRoss
 
Modeling

I started out making Cthulhu's head out of a disk that was bent and beveled. Sub-patching was the real key to bringing out the detail of the model and making the creature look more realistic (as realistic as a colossal, octopus headed demi-god can be). Most of the tentacles were done using the magic bevel tool, taking advantage of the many options found under the numeric dialog box. A couple tentacles were made using a rail-extruded disk with a bevel.

The body stared out as a segmented box, which I repeatedly beveled to get the basic shapes. I then used the knife tool to add more points of detail. Sub-patching was essential and I spent a lot of time sculpting both the body and the head by moving points and polygons.

The temple was made primarily with the bevel tool, although some primitive shapes like the 5 sided discs and boxes were also employed.

The cultists were made in a similar way to Cthulhu.

The landscape is a sub-patched box with polygons rotated and moved.

Textures

I made the textures in Photoshop and spent a lot of time layering them in various ways, employing bump-maps, specular maps, etc. I wanted to get realistic looking skin for Cthulhu that looked wet, rubbery, but tough.