Problems
The biggest problem for me was that I had no experience in 3D modeling so just learning the program was a little hard. Very different from PhotoShop and Paintshop. I had a lot of trouble figuring out the transparency and translucency and couldn't get my glass to come out. I tried using the presets for the glass but I wasn't sure how to use the glass presets either. The other problem I had, which I thought was much harder then figuring out the glass was the texturing and lighting of objects so they would look realistic. I spent a lot of time tweaking the options for the lighting. I kept getting something that was either too bright or too dark when I added my own light. The lighting also took a lot of time when it came time to rendering.
Solutions
The solution for the glass issue, I just kept looking at tutorials and experimented until I got something nice. My glass isn't the most realistic but it has the needed qualities for now. For the lighting, I pretty much did what I did with the glass issue. I scoured the web for information concerning what each tool was for since I didn't know what a lot of the meant to begin with. I also asked a friend of mine who took the class last semester for tips.
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