INSPIRATION Finding My Muse
When I began thinking about my subject matter for this project, I found myself consistently hitting brick wall after brick wall. For some reason, I couldn't think of a subject matter that would lend well to a beginner-level 3D modeling project. As I have no prior experience with Lightwave, or any other 3D modeling program, I wanted to make sure that I did not set too lofty of goals, but I still wanted to create a scene that conveyed a story or feel, and that was aesthetically pleasing.
I felt myself, when I finally did come up with a few ideas, continuing to drift towards the theme of an alchemist's laboratory, or something of the like. However, I the thing that held me back from pursuing this right away was the #2 pencil that we had to incorporate into the scene. For some reason, in my first visualizations, I could not see a #2 pencil fitting at all. This small factor sent me back to the drawing board more times than I could count. However, after discussing the idea with Clarke, I felt more confident that the scene could work, and that the pencil would not ruin the ambiance.
Speaking of ambiance, one of the most important things that concerned me in the creation of this project was precisely that. Ambiance. What does one feel when they look at the piece? How does the composition and lighting affect the ambiance? What can I do to make it more effective?
Candlelight, I decided, was a must. I wanted the scene to be dark, a little dreary, and maybe even a little creepy. I also wanted the desk to be cluttered. In my mind, the person for which I was creating this desk was not concerned with clutter, and in fact welcomed it. I envisioned quills, strange looking bottles with even stranger looking liquids inside of them, cages, animal feet, 'spell' components, crystal balls, and candles, candles, candles. I saw skulls, knives, books, parchment, tubes . . . my list went on. However, creating all of these objects, well, lets say was a bit too challenging for my beginner skill level . . .
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