Problems & Solutions:
In most cases, the modeling of objects is not so difficult. What I spent lots of time for is a layout part such as lightings, surface settings, atmosphere settings, and so on. To make objects look more realistic, I mostly used real textures which I downloaded from Internet or took with my digital camera. In addition, not only just putting those textures on objects, also I used bump mappings to some objects such as walls, floor (tatami), a poster. Those bump mappings are made with their actual pictures. Moreover, to avoid objects being clean, beautiful computer graphics looking, I added some noises to them.
Resources:
Textbook: Inside LightWave 3D, LightWave 3D super techniques Website: http://3dcafe.com
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