# ============================================= # makefile.bcc - Borland C++ 3.1 # ============================================= .cpp.obj: bcc -v -c -m$(MODEL) {$* } # ============================================= # set COMPILER to path where bcc is installed # ============================================= COMPILER=c:\borlandc # ============================================= # set MODEL to the memory model # ============================================= MODEL=l all : index.exe personel.exe life.exe echo all done # ============================================= # tlink options # ============================================= STARTUP=$(COMPILER)\lib\c0$(MODEL) LIBS=parody $(COMPILER)\lib\c$(MODEL) TLINK=tlink /m /v $(STARTUP) $& # ============================================= # define the Personnel system class library # ============================================= PERSONEL=employee.obj dept.obj project.obj assign.obj PLINK=$(PERSONEL),$.,$& index.exe : index.obj $(PERSONEL) parody.lib $(TLINK) $(PLINK),$(LIBS) personel.exe : personel.obj $(PERSONEL) parody.lib $(TLINK) $(PLINK),$(LIBS) life.exe : life.obj parody.lib $(TLINK),$.,$&,$(LIBS) # ============================================= # Build the PARODY.LIB class library # ============================================= parody.lib : parody.obj \ btree.obj \ key.obj \ tnode.obj \ node.obj \ linklist.obj \ strings.obj \ gui.obj del parody.lib tlib parody @parody.bld