Applied
Computer
Graphics

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APCG 340 - Class Syllabus    Recommended Text   

APCG 340 - Class SyllabusTop of Page

Applied Computer Graphics Program
Class Syllabus: APCG 340 - 3D Digital Animation - Spring 2008
 

   
    Instructor: John P. Pozzi, M.A.
    Office: OCNL 232      Office Phone: TBA
    E-Mail: jppozzi@ecst.csuchico.edu
      * ALWAYS include full name and section in E-mails!
    Department Office: OCNL 215, Phone 898-6442 
    Scheduled Office Hours: Click here
 
Class Description:
  APCG 340 is a beginning to intermediate, project based, animation class that utilizes industry standard 3D software to produce digitally animated images. Our focus at the beginning of the semester will be on learning the basic components of layout in LightWave 9.3 as well as demonstrating an understanding of animated concepts such as timing, readability and weight through various exercises. Also we will focus on the principles of animation and how they apply to current computer animation techniques. As the semester progresses we will reinstitute our understanding of these concepts into character based animation and test our applications. This class emphasizes both creative and technical skills.

 
Class Goals:

æ       To learn essential layout and modeler components in Lightwave 9 for producing animation.

æ       To learn and apply techniques and principles of animation in a digital 3D environment.

æ       To learn and apply an understanding of the relationships between an object's physical dispositions and how these affect its kinetics.

æ       To produce short animated sequences that accurately exhibit characteristics paralleling each assignments given objectives.

æ       To learn and utilize various methods of compression for storing and transporting digital media files.


 
Required Supplies/Reading:
 
1)     A USB Data Drive, also know as jump drives or flash drives, with a minimum of 1 GB.  It is HIGHLY SUGGESTED that you back up your assignments from your USB Data Drive on a CD or your own home PC weekly and even daily if possible!  The computers in the lab are equipped with CD burners for your convenience.  Always keep your files backed up! 

2)     A sketchbook is required for this class. Your sketchbook is expected to be with you AT ALL TIMES. It is the fastest way to communicate visual ideas to me and your fellow peers.
 
3)    BOOK - "The Animator's Survival Kit"
                           By Richard Williams
                           Faber and Faber
                           ISBN 0-571-20228-4

4)    Students should have a valid and active e-mail account.

Grading Policies:

   Grading policies will be discussed in lecture.


Absences, Excuse Policy and Late Work:

Late:  Industry deadlines are very real and do not involve extensions. Consequently, the same philosophy will be implemented in the classroom.  All assignments are to be completed and turned-in by the due date and time.  No late assignments are permitted with the exception of university policies regarding documented illness or emergencies.
 
Revisions:  If an assignment has been turned in on time,  a revised version may be submitted for consideration of a possible grade increase.
 
Turn-in Directories:  Turn in formats and instructions will be covered in class. Turn in directories will be posted on the website as they are formulated.
 
File Naming (example):  AssignmentName_Lastname_Firstname (ie. Physics_Pozzi_John)
 
If you find you have turned in an assignment prior to the due date and you need to update the file on the Faculty Workspace you must change your filename to the following:
AssignmentName_Lastname_Firstname1
      
Lab Policies:  Students will be able to access the computers M - F from 8am to 5pm and often later (It depends on how late a class runs in that lab).  Policies will be discussed by me on the first day of lab.

Recommended TextTop of Page

"The Illusion of Life - Disney Animation"
By Frank Thomas and Ollie Johnston
Disney Editions
ISBN 078686070-7

"Chuck Amuck: The Life and Times of an Animated Cartoonist"
By Chuck Jones
Farrar Straus Giroux
ISBN 0-374-52620-6

"Chuck Reducks: Drawing from the fun side of life"
By Chuck Jones
Warner Books
ISBN 0-446-51893-X

"Masters of Animation"
By John Grant
Watson-Guptill Publications
ISBN 0-8230-3041-5

"Exploring Drawing for Animation"
By Kevin Hedgpeth & Stephen Missal
Thomson Delmar Learning
ISBN 1-4018-2419-6

"Digital Character Design and Painting"
By Don Seegmiller
Charles River Media
ISBN 1-58450-232-0

"Don Bluth's: The Art of Storyboarding"
By Don Bluth
DH Press
ISBN 1-59582-007-8

"Draw the Looney Tunes"
By Frank Espinosa
Chronicle Books
ISBN 0-8118-5016-1

"Storyboards Motion in Art"
By Mark Simon
Focal Press
ISBN 0-240-80805-3

"Don Bluth's: The Art of Storyboarding"
By Don Bluth
DH Press
ISBN 1-59582-007-8