Worth:30 points
This problem is very easy to solve using two double (2-D) arrays. Double arrays
create a simple data structure that can represent a 4 by 4 grid.
In addition, use one array to keep track of which squares are what color and one array to keep track of which squares are turned over.
Example run and output of the above program
$java ExampleSquare
Here is a graphical example of values
being set in an array. Source is here. Problem:
Write a program to create the classic hidden squares guessing game.
Game play is pretty simple, a 4*4 grid is displayed in a single color.
A user clicks on a square with the mouse and the square flips over
changes color ) and then clicks on another square.
If the two squares are the same color then both stay turned over, otherwise
they turn back over ( change back to default color).
Requirements:
To complete this problem you will need to use at least one loop ( either a
while or a for loop )
and a number of "if" statements or "switch" statements.
The game should have a button that resets the board to a new random state.
This button will be labeled "new game".
The game should use at least 8 color pairs ( ie two squares of the same
color ). You should not use either white or black colors.
The board should be drawn in black with white lines dividing the grid up
into squares.
For full credit, an Object Model and fully documented source must be
turned in along with the Applet.
Hints:
Think abstractly, use numbers to represent the colors in the game and a
switch statement to help draw them out.
0 1 0 5
5 6 5 1
4 6 0 3
6 6 0 4
Another 2D one and its code.
Parts of this might be interesting to you for this lab.
Lab Submission
Submission:
Go to the
Lab Assignments: drop box link and then to lab 7 and follow directions for submission.