Package <Unnamed>

Class Summary
ComputeFigure The ComputeFigure class applet allows the user to draw a figure (circle or rectangle) and obtain size and position in pixel uses the java.lang.Math class to compute the area, perimeter of the circle
TheButtonHandler The TheButtonHandler class handles which button has been pushed and sets the Applet data member 'figure' to the name of the pressed button
TheMouseHandler The TheMouseHandler class handles mouse events and sets the Applet data member x, y to the mouse location and whether or not a button is pressed