//This class sets up the layout of the Game
import java.awt.*;
import java.awt.event.*;
import java.applet.Applet;
public class World extends Panel
{
Cell [][] cell = new Cell [10][10];
public World()
{
this.setLayout (new GridLayout(10,10));
for (int count1=0; count1<10; count1++)
{
for (int count2=0; count2<10; count2++)
{
cell [count1][count2] = new Cell();
add(cell[count1][count2]);
}
}
}
}